﻿using System;
using System.Collections.Generic;
using System.IO;

class Program
{
    static void Main()
    {
        Point3D first = new Point3D(1, 2, 3);
        Point3D second = new Point3D(2, 3, 4);
        Console.WriteLine(Distance.Calculate(first,second));
        Console.WriteLine(first);

        Path firstPath = new Path();
        firstPath.Add(first);
        firstPath.Add(second);
        firstPath.Add(first);

        //PathStorage.Save(firstPath);
        //List<Path> list = PathStorage.Load();
        foreach (var item in firstPath.Paths)
        {
            Console.WriteLine(item);
        }

    }
}